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Old Aug 12, 2005, 03:48 PM // 15:48   #1
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Default "A Pvp Suggestion From A Newbie"

I have only recently been seriously engaging in PVP, as I am obsessed with hoarding faction points (the amount I have would stumble you). However, there is an increasing problem I am seeing with the PVP scene in general, and it pisses me off to no end. Now for the what and how, and then how to perhaps fix it:

You go into battle. You are, for example, a warrior/elementalist, like one of my characters is. You get to the little anteroom that shows the countdown timer, and some dim-sum with no contemplative effort ability see's you are their same class and leaves. RIGHT...BEFORE...A...BATTLE.

Normally this would not bother me, as the other team balances out for the most part. However, what is the point of entering a match only to leave because your team looks unappealing? Why not give it a chance instead of throwing it all into uncertainty and bruised pride? Just stick it out for godsakes instead of being a coward!

I think anet should give players who do this a faction penalty or something. Like they lose they last gained amount or whatever.

Keep in mind before trying to "put me in my stupid box" that I only mention this after hours of enduring it with the SAME god damned players, who are in the same district as I am, so I repeatedly encounter this crap from all sides, and it is getting pretty lame.

And no, swapping districts DOES NOT curb it. Tried that.

Last edited by SOT; Aug 12, 2005 at 03:50 PM // 15:50.. Reason: title was off
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Old Aug 12, 2005, 03:56 PM // 15:56   #2
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I know what you mean, being paired up with random people is half the fun, balance means nothing, I've been in a team of 4 rangers and we got 22 wins in a row before getting bored and leaving.

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Old Aug 12, 2005, 04:01 PM // 16:01   #3
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yep there are morons that always leave if they dont like a group.
i know two players (on my blacklist :P) that leave every time there is no primary monk in the team... (both of them W/Mos... lol i thought the use of that lame class was to heal yourself. :P ).
others leave if your team fights on one of the lava maps...

i like the penalty idea.
if you leave before the result is official->-250 fraction.
it would not be too big of a drawback if you leave once accidently or for good reason, but heavy enough to avoid constant leaving.



hoarding fraction points?
i did read somewhere that 10'000 is the max you can "save up"...
i will see myself soon enough, as i already have 9600.
so the amount you have does not stumble me.

Last edited by Therlun; Aug 12, 2005 at 04:08 PM // 16:08..
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Old Aug 12, 2005, 04:27 PM // 16:27   #4
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I agree, this would be a good idea, though you would then get the argument from people saying "Oh my connection dropped" or something.

Though the ammount of people who get dropped does not even put a dent in the ammount of people who leave battles.

Good idea.
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Old Aug 12, 2005, 04:32 PM // 16:32   #5
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I'm with it too, it will stop people trying to form UBAR GROUPS in the RANDOM arenas. The point of the random arena is to try to quickly form a strategy with the pieces you are given, not restart until you get the pieces you want.
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Old Aug 12, 2005, 04:38 PM // 16:38   #6
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A penalty would be nice, but there's a problem with that...

One of my guildmates has an issue where his internet connection drops randomly. It's hard to tell when it will happen. Having someone lose faction due to a hareware concern would be a little unfair to that person.

I've had GW lock up a few times because of programs running in the back and have had to restart my computer. I'm sure there are people who have problems running JUST GW on their computers.

So the quetsion here is... how do you differentiate? Fact is you can't. To the game a drop would be a drop and those people who had a computer issue would, rather unfairly, lose faction.

Aside from that... the penalty you propose is a little large. 250? That's ALOT... 50 would be a little bit better... people might still leave, but they wouldn't do it as often.
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Old Aug 12, 2005, 04:53 PM // 16:53   #7
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oh.. right. i confused faction with the exp you get.
i thought of 25 per slain enemy, but thats the exp only...

50 lost faction would be fitting then.
more then you gain for a won fight, and less then you gain by even a small winning strain.

sure, some people will have RL emergencies, or hardware problems, or whatever.
but how often does that happen?
sometimes you have to repeat a mission because of a crash, but thats just life.

if you loose connection every 20 minutes, an online game might not be the best way to kill time...
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Old Aug 12, 2005, 05:03 PM // 17:03   #8
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Quote:
Originally Posted by emil knight
A penalty would be nice, but there's a problem with that...

One of my guildmates has an issue where his internet connection drops randomly. It's hard to tell when it will happen. Having someone lose faction due to a hareware concern would be a little unfair to that person.

I've had GW lock up a few times because of programs running in the back and have had to restart my computer. I'm sure there are people who have problems running JUST GW on their computers.
actually i think those with internet/computer problems should also be penalized too. the reason for this is that OTHERS are affected whether intentionally or not (when dropping). also this would at least provide incentive for those with computer troubles to get it fixed.
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Old Aug 12, 2005, 05:12 PM // 17:12   #9
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Quote:
Originally Posted by nohooiam
actually i think those with internet/computer problems should also be penalized too. the reason for this is that OTHERS are affected whether intentionally or not (when dropping). also this would at least provide incentive for those with computer troubles to get it fixed.
Again... how would that be fair? You're punishing players for thier low end computers. So you're saying "if ur puter suxxors than u shouldnt play pvp wit me!" Please... that's hardly fair... this game is about INCLUDING people... not punishing them for every little thing...

How can someone possibly fix an internet problem that is completely out of thier control? Or what if the power goes out for some strange reason? Or if their computer decides to crap out on them?

Can't go around punishing people for something they can't help.
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Old Aug 12, 2005, 05:15 PM // 17:15   #10
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I've got an idea. Instead of punishing them with faction, you should lock them from entering arena battles for a time period, say 30 mins. It isnt a massive lasting penalty, and you dont take away things people have allready earned, but it would stop people from saying "Screw this group it wont ever win" because then they cannot win for 30 mins anyways, better to tough it out.
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Old Aug 12, 2005, 05:28 PM // 17:28   #11
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Quote:
Originally Posted by nohooiam
actually i think those with internet/computer problems should also be penalized too. the reason for this is that OTHERS are affected whether intentionally or not (when dropping). also this would at least provide incentive for those with computer troubles to get it fixed.

Do you want to pay for a better internet service for me? I dont know about you, but I am living strapped at paying 9.95 a month for dialup service so I can get a little enjoyment out of the internet. Granted, that will change when I get to college, but until then, I'd like to enjoy gw on my own couch at home.

And besides, I *always* let my team know (Pvp and PvE) that I can have an iffy connection, or my game crashes, and most of the time the warning is good enough for them. At least I have a reputation for being a decent person about it.

So there...
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Old Aug 12, 2005, 05:45 PM // 17:45   #12
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go to team arenas if your having problems with people dropping its not that complicated. or better yet make some friends who dont suck and go to team arenas with them
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Old Aug 12, 2005, 06:46 PM // 18:46   #13
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Quote:
Originally Posted by Iceciro
I've got an idea. Instead of punishing them with faction, you should lock them from entering arena battles for a time period, say 30 mins. It isnt a massive lasting penalty, and you dont take away things people have allready earned, but it would stop people from saying "Screw this group it wont ever win" because then they cannot win for 30 mins anyways, better to tough it out.
you know thats the best idea ive ever heard about this. i think its a great idea,

also, not having a primary monk means nothing. ive went 10 in a row and into team arenas (and won several times there) with many teams that dont have monks on them.
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Old Aug 12, 2005, 07:08 PM // 19:08   #14
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Quote:
Originally Posted by BashBashem
go to team arenas if your having problems with people dropping its not that complicated. or better yet make some friends who dont suck and go to team arenas with them
random arenas ARE played for that little bit of surprise (but the way from "interesting surprise", to "loose because of a leaver" is long...).

if you like tombs, fine go there.
it makes the issue of OTHER people, that like to have fun with OTHER stuff not less important.
i dont want to spend hours asking for a group in team arenas or tombs all the time.(especially with unpopular, underestimated professions i like to play). i want to have some quick pvp action, undistrubed by leavers.

about the disconnect problem:
if someone drops every now and then, it wont be that difficult for him or the random team to handle.
but if he drops regularly, he is indeed not only ruining his own game, but also that of his teammates.

perhaps he cant do anything about it.
but just because im near blind, i dont enforce a 10 mph tempo limit on everyone else, so i can read the signs on the street... (i dont drive a car. )
that you are handicapped in some way does not mean the rest of the world has to change their style of life... or gaming.

if someone has the chance to drop every now and then, fine! i will take the risk, IF he is willing to take the risk of the penalty we discuss here.
but if someone drops every 5 minutes i dont care if it is his fault or not. i dont want to play with him.

Last edited by Therlun; Aug 12, 2005 at 07:10 PM // 19:10..
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Old Aug 12, 2005, 07:10 PM // 19:10   #15
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This has very little to do with the topic but I don't see why everyone thinks no monk on your team in random arena = autolose. If you bring a build that doesn't have some sort of defensive countermeasure into a random arena, then you're probably going to lose anyway, monk or no.
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Old Aug 12, 2005, 07:21 PM // 19:21   #16
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yes, yes... pure healing monks are overrated.
in PVP (at least in random 4v4) and in missions (which does not mean they are bad! just not as irreplacable as so many people think).

however it is very difficult to teach the majority that healing is not everything.
trying to bring the "backed up by a monk nothing can happen, as all the damage is healed" theory out of their minds will be impossible.
you cant even teach them that "all go for the monk, no matter what" isnt always the best strategy...
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Old Aug 12, 2005, 07:41 PM // 19:41   #17
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Quote:
Originally Posted by Therlun
hoarding fraction points?
i did read somewhere that 10'000 is the max you can "save up"...
i will see myself soon enough, as i already have 9600.
so the amount you have does not stumble me.
I'll capitulate, I am maxed out, so I stumble ME
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Old Aug 12, 2005, 08:00 PM // 20:00   #18
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I'm sorry, but I lose internet connection a lot. I have a wireless connection. Do you even know what GW does when I lose connection? It says Err=7. I'm sure they can have something monitoring why you've logged out during an arena match.

If you are just logging out, then they penalize you. If you map out of the map, then they penalize you. If someone is logged out because of an Err=?, they won't get penalized. If you lose power in the middle of a match, your kid unplugs your computer, you accidentally hit the shut down button with your knee because you've placed your computer in a stupid position, then you are going to get penalized.

No game can be completely fair for everyone, but I'm sure that Anet knows when someone gets and error and when they are just logging out.

This is a good idea, and would make arenas useful for receiving faction without going out and buying Droknars armor and having elite skills and such. Too often has my team lost because we only had three people. I think this is something Anet could put in the game to at least penalize some of the morons out there without too much of a hassle, compared to the various penaltys and ideas everyone wants Anet to implement into missions.
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Old Aug 12, 2005, 08:07 PM // 20:07   #19
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I have no issue with people who have connection problems. As was stated above me, many people cannot help their internet problems (however one CHRONIC issue I encounter in workshop sessions is people who think that because they have 1gb of RAM and a badass card installed, they can run 19 things behind Guild Wars in memory, then wonder why windows reboots itslef, lol).

My problem are the SAME PEOPLE. In a district, say #4, you go in and "Bob The Mesmer leaves. You play a battle, win or lose, and the bastard pops up again, and again, and again, same team or not, and it goes on and on. I have not actually played a FULL team in 5 days. 5 days of playing 6+ hours in strictly PVP. What is wrong with this picture? Morons.

No, hardware is hardware. But stupidity and selfishness deserves a penalty. Hell make them lose percentage of health/energy
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Old Aug 13, 2005, 09:01 AM // 09:01   #20
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Yeah. I kinda have to agree. People that have chronic internet problems or just insist on trying to run a game on a system taht can't handle it should be penalized.

As things are computer parts are realitivly cheap. not saying you have to get the best but you can get something that can easily handle GW no problem and still have power to spare. same for dialup. its getting more and more realiable.

Suggestions for those with computer problems/slow connections.

1) when teaming up to enter a new misson enter the misson/new area solo first if you can. I mean if you know it takes you a few minutes to dl new content why not save everyoneo having to wait by hoping into the zone early. I've had several people take so long loading the area we thought they had dropped and had gone ahead only for them to connect like 15 minutes after we initially started and we are like 1/4-1/3 of the way thru.
2) save up a little money. unless your not working at all you can put aside like 5-10 a week and as things stand you can get a barebones system from someplace like tiger direct that will likly be 4-8 times more powerful then your current system. i recommend this in general if your barely meeting the min reqs for the game.
3)shop around. do a little research. sometimes the dialup you have isn't the best. They can claim all sorts of speeds and stuff but if your not near the main then your gonna get junk. that number two or number three company might actually have a better connection for you. My point is that there is no reason to put up with a crappy connection. the tech is there and so are multiple companies.


leavers should be given a penalty, if not in general tehn deffinitly in the random arenas. if your game is unstable for any reason then either don't play or risk teh penalty yourself. its nto like you wouldn't know its there.
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